Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ritual of Rejuvenation

2W · Instant

You gain 4 life. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Spinning Darkness 4BBInstant You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
Lich's Mastery 3BBBLegendary Enchantment Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Gryff Vanguard 4UCreature — Human Knight Flying When Gryff Vanguard enters the battlefield, draw a card. 3/2
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Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Inaction Injunction 1USorcery Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.
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Thrull Parasite BCreature — Thrull Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) {T}, Pay 2 life: Remove a counter from target nonland permanent. 1/1
Lobelia, Defender of Bag End 2BLegendary Creature — Halfling Citizen When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down. {T}, Sacrifice an artifact: Choose one — • Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. • Each opponent loses 2 life and you gain 2 life. 2/2
Spreading Seas 1UEnchantment — Aura Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.
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