M:tG card similarity search
2W · Enchantment — Aura
Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2.
Name | Mana | Type | Text |
---|---|---|---|
Kumena's Awakening | 2UU | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. |
Yavimaya's Embrace | 5GUU | Enchantment — Aura | Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. |
Dragon Mantle | R | Enchantment — Aura | Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." |
Hydra's Growth | 2G | Enchantment — Aura | Enchant creature When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. |
Wordmail | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each word in its name. |
Mark of the Vampire | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has lifelink. |
Lightning Diadem | 5R | Enchantment — Aura | Enchant creature When Lightning Diadem enters the battlefield, it deals 2 damage to any target. Enchanted creature gets +2/+2. |
Erebos's Emissary | 3B | Enchantment Creature — Snake | Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3. 3/3 |
Cartouche of Zeal | R | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. |
Hammerhand | R | Enchantment — Aura | Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. |