Card Codex

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17 May 2024: Card library updated.

Ritual of Steel

2W · Enchantment — Aura

Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2.

Similar cards

Color identity:
NameManaTypeText
Spiteful Returned 1BEnchantment Creature — Zombie Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. Enchanted creature gets +1/+1. 1/1
Ward of Lights WWEnchantment — Aura You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
World-Weary 3BBEnchantment — Aura Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Clinging Darkness 1BEnchantment — Aura Enchant creature Enchanted creature gets -4/-1.
Dead Weight BEnchantment — Aura Enchant creature Enchanted creature gets -2/-2.
Debilitating Injury 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-2.
Enfeeblement BBEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.
Mire's Grasp 1BEnchantment — Aura Enchant creature Enchanted creature gets -3/-3.
Pin to the Earth 1UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0.
Sensory Deprivation UEnchantment — Aura Enchant creature Enchanted creature gets -3/-0.
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