M:tG card similarity search
4GG · Enchantment
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type.
Name | Mana | Type | Text |
---|---|---|---|
Zirda, the Dawnwaker | 1R/WR/W | Legendary Creature — Elemental Fox | Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. 3/3 |
Reverent Mantra | 3W | Instant | You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn. |
Nexus of Fate | 5UU | Instant | Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
Ensoul Artifact | 1U | Enchantment — Aura | Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. |
Long Goodbye | 1B | Instant | This spell can't be countered. (This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less. |
Multani's Harmony | G | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Add one mana of any color." |
Destructive Digger | 2R | Creature — Goblin | {3}, {T}, Sacrifice an artifact or land: Draw a card. 3/2 |
Sculptor of Winter | 1G | Snow Creature — Elf Rogue | {T}: Untap target snow land. 2/2 |
Nebelgast Beguiler | 4W | Creature — Spirit | {W}, {T}: Tap target creature. 2/5 |
Raven Wings | 2 | Artifact — Equipment | Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |