M:tG card similarity search
2BB · Sorcery
As an additional cost to cast this spell, sacrifice a creature. Gain control of target nonartifact, nonblack creature.
Name | Mana | Type | Text |
---|---|---|---|
Spellshock | 2R | Enchantment | Whenever a player casts a spell, Spellshock deals 2 damage to that player. |
Teleport | UUU | Instant | Cast this spell only during the declare attackers step. Target creature can't be blocked this turn. |
Elvish Skysweeper | G | Creature — Elf Warrior | {4}{G}, Sacrifice a creature: Destroy target creature with flying. 1/1 |
Titans' Nest | 1BGU | Enchantment | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost. |
Prossh, Skyraider of Kher | 3BRG | Legendary Creature — Dragon | When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. 5/5 |
Stoic Rebuttal | 1UU | Instant | Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell. |
Spawning Pod | 2G | Artifact | {1}, {T}, Sacrifice a creature: Seek a creature card with mana value equal to 1 plus the sacrificed creature's mana value and put that card onto the battlefield. That creature is a Phyrexian in addition to its other types. Activate only as a sorcery. |
Aurelia, the Warleader | 2RRWW | Legendary Creature — Angel | Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. 3/4 |
Coalition Honor Guard | 3W | Creature — Human Flagbearer | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/4 |
Standard Bearer | 1W | Creature — Human Flagbearer | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1 |