Card Codex

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17 May 2024: Card library updated.

Ritual of the Returned

3B · Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Similar cards

Color identity:
NameManaTypeText
Genesis of the Daleks 4BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks. IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
Bone Offering 2BSorcery — Adventure Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)
Ghoulcaller Gisa 3BBLegendary Creature — Human Wizard {B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power. 3/4
Consume 2WBSorcery Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Grixis Plane — Alara Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
Traproot Kami GCreature — Spirit Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield. 0/*
Zur, Eternal Schemer WUBLegendary Creature — Human Wizard Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. 1/4
Figure of Destiny R/WCreature — Kithkin {R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2. {R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike. 1/1
Ruthless Radrat 1BBCreature — Rat Mutant Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Menace (This creature can't be blocked except by two or more creatures.) 2/2
Syphon Flesh 4BSorcery Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
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