Card Codex

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17 May 2024: Card library updated.

Ritual of the Returned

3B · Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Similar cards

Color identity:
NameManaTypeText
Lich's Mastery 3BBBLegendary Enchantment Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Salvage Scout WCreature — Human Scout {W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. 1/1
Fauna Shaman 1GCreature — Elf Shaman {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. 2/2
Fae Offering 2GEnchantment At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
Drowner of Hope 5UCreature — Eldrazi Devoid (This card has no color.) When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." Sacrifice an Eldrazi Scion: Tap target creature. 5/5
Marauding Boneslasher 2BCreature — Zombie Minotaur Marauding Boneslasher can't block unless you control another Zombie. 3/3
Sacred Rites WInstant Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Rite of the Serpent 4BBSorcery Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
Cavern Stomper 4GGCreature — Dinosaur When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn. 7/7
Suspend UInstant Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
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