Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rivalry

2R · Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.

Similar cards

Color identity:
NameManaTypeText
Infernal Spawn of Evil 6BBBCreature — Beast Flying, first strike {1}{B}, Reveal Infernal Spawn of Evil from your hand, Say "It's coming!": Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn. 7/7
Victory of the Pyrohammer 3RREnchantment — Saga (As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps." II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.
Sand Strangler 3RCreature — Beast When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. 3/3
Intimidation Bolt 1RWInstant Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
Blazing Hellhound 2BRCreature — Elemental Dog {1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target. 4/3
Stomp 1RInstant — Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Cramped Bunker 4RGEnchantment At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.
Goretusk Firebeast 5RCreature — Elemental Boar Beast When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker. 2/2
The Flux 2RREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — The Flux deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six {R}.
Soulhunter Rakshasa 3BBCreature — Demon Soulhunter Rakshasa can't block. When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control. 5/5
Page 114