M:tG card similarity search
4UU · Sorcery
Return all nonland permanents target player controls to their owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Fallen Ideal | 2B | Enchantment — Aura | Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. |
Mystic Repeal | G | Instant | Put target enchantment on the bottom of its owner's library. |
Mesmeric Orb | 2 | Artifact | Whenever a permanent becomes untapped, that permanent's controller mills a card. |
Raise the Palisade | 4U | Sorcery | Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. |
Acererak the Archlich | 2B | Legendary Creature — Zombie Wizard | When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. 5/5 |
Stop That | B | Instant | Target player discards a card. Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand. |
Break Open | 1R | Instant | Turn target face-down creature an opponent controls face up. |
Court of Ardenvale | 2WW | Enchantment | When Court of Ardenvale enters the battlefield, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. |
Aether Gust | 1U | Instant | Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. |
Frogkin Kidnapper | 1B | Creature — Frog Rogue | When Frogkin Kidnapper enters the battlefield, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.) 2/1 |