Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

River Darter

2U · Creature — Merfolk Warrior

River Darter can't be blocked by Dinosaurs. 2/3

Similar cards

Color identity:
NameManaTypeText
Lambholt Harrier 1RCreature — Wolf {3}{R}: Target creature can't block this turn. 2/2
Glorfindel, Dauntless Rescuer 2GLegendary Creature — Elf Noble Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2
Seafaring Werewolf Creature — Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1
Phyrexian Slayer 3BCreature — Phyrexian Minion Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. 2/2
Corsairs of Umbar 3UCreature — Human Pirate {2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 3/3
Young Red Dragon 3RCreature — Dragon Flying Young Red Dragon can't block. 3/2
Defective Detective 2UCreature — Human Spy Defective Detective can't be blocked. When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. 2/1
Death Rattle 5BInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nongreen creature. It can't be regenerated.
Banefire XRSorcery Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Hedgewitch's Mask WArtifact — Equipment Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Page 40