M:tG card similarity search
2G · Creature — Merfolk Scout
Vigilance When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/1
Name | Mana | Type | Text |
---|---|---|---|
Desert of the Indomitable | Land — Desert | Desert of the Indomitable enters the battlefield tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) | |
Desert of the Mindful | Land — Desert | Desert of the Mindful enters the battlefield tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) | |
Desert of the True | Land — Desert | Desert of the True enters the battlefield tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) | |
Drifting Meadow | Land | Drifting Meadow enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.) | |
Forgotten Cave | Land | Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.) | |
Lonely Sandbar | Land | Lonely Sandbar enters the battlefield tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.) | |
Polluted Mire | Land | Polluted Mire enters the battlefield tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.) | |
Remote Isle | Land | Remote Isle enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.) | |
Secluded Steppe | Land | Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.) | |
Slippery Karst | Land | Slippery Karst enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.) |