M:tG card similarity search
1G · Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Name | Mana | Type | Text |
---|---|---|---|
Mauhúr, Uruk-hai Captain | BR | Legendary Creature — Orc Soldier | Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead. 2/2 |
Foam Weapons Kiosk | Artifact — Attraction | Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn. | |
Moss-Pit Skeleton | BG | Creature — Plant Skeleton | Kicker {3} (You may pay an additional {3} as you cast this spell.) If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library. 2/2 |
Guul Draz Mucklord | 2B | Creature — Crocodile | When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. 2/3 |
Dauntless Survivor | 1G | Creature — Human Warrior | When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Gavony Township | Land | {T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. | |
Dragonscale Boon | 3G | Instant | Put two +1/+1 counters on target creature and untap it. |
Raucous Entertainer | 1G | Creature — Plant Bard | {1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn. 2/2 |
Andúril, Narsil Reforged | 2 | Legendary Artifact — Equipment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead. Equip {3} |
Ingenious Prodigy | XU | Creature — Human Wizard | Skulk (This creature can't be blocked by creatures with greater power.) Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. 0/1 |