Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

River Hoopoe

GU · Creature — Bird

Flying {3}{G}{U}: You gain 2 life and draw a card. 1/3

Similar cards

Color identity:
NameManaTypeText
Highland Game 1GCreature — Elk When Highland Game dies, you gain 2 life. 2/1
Lend a Ham 2BInstant — Adventure Exile target creature. You gain 1 life for each Boar you control.
Vampire Sovereign 3BBCreature — Vampire Noble Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. 3/4
Divine Congregation 3WSorcery You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Anodet Lurker 5Artifact Creature — Construct When Anodet Lurker dies, you gain 3 life. 3/3
Guardian Automaton 4Artifact Creature — Construct When Guardian Automaton dies, you gain 3 life. 3/3
Onulet 3Artifact Creature — Construct When Onulet dies, you gain 2 life. 2/2
Case of the Uneaten Feast WEnchantment — Case Whenever a creature enters the battlefield under your control, you gain 1 life. To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
Auspicious Ancestor 3WCreature — Human Cleric When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3
Page 21