Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

River Sneak

1U · Creature — Merfolk Warrior

River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Makindi Patrol 2WCreature — Human Knight Ally Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. 2/3
Frilled Oculus 1UCreature — Homunculus {1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn. 1/3
Kazuul Warlord 4RCreature — Minotaur Warrior Ally Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. 3/3
Chub Toad 2GCreature — Frog Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. 1/1
Nakaya Shade 1BCreature — Shade {B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. 1/1
Flowstone Kavu 2RCreature — Kavu Menace (This creature can't be blocked except by two or more creatures.) {R}: Flowstone Kavu gets +1/-1 until end of turn. 2/3
Goblin Shortcutter 1RCreature — Goblin Scout When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1
Ingenious Skaab 2UCreature — Zombie Horror Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: Ingenious Skaab gets +1/-1 until end of turn. 2/3
Seismic Elemental 3RRCreature — Elemental When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. 4/4
Joint Assault GInstant Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
Page 82