M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Phyrexia's Core | Land | {T}: Add {C}. {1}, {T}, Sacrifice an artifact: You gain 1 life. | |
Griffin Canyon | Land | {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. | |
Political Trickery | 2U | Sorcery | Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) |
Guardian Zendikon | 2W | Enchantment — Aura | Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Heart of Yavimaya | Land | If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn. | |
Restless Vents | Land | Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. | |
Turf Wound | 2R | Instant | Target player can't play lands this turn. Draw a card. |
Birchlore Rangers | G | Creature — Elf Druid Ranger | Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
A-Find the Path | 2G | Enchantment — Aura | Enchant land When Find the Path enters the battlefield, venture into the dungeon. Enchanted land has "{T}: Add two mana of any one color." |
Glacial Fortress | Land | Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}. |