M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Junktown | Land | {T}: Add {C}. {4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") | |
Duskmantle, House of Shadow | Land | {T}: Add {C}. {U}{B}, {T}: Target player mills a card. | |
Boom | 1R | Sorcery | Destroy target land you control and target land you don't control. |
Sunhome, Fortress of the Legion | Land | {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. | |
Choking Sands | 1BB | Sorcery | Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. |
Lifespring Druid | 2G | Creature — Elf Druid | {T}: Add one mana of any color. 2/1 |
Rosethorn Acolyte | 2G | Creature — Elf Druid | {T}: Add one mana of any color. 2/3 |
Life | G | Sorcery | All lands you control become 1/1 creatures until end of turn. They're still lands. |
Mage-Ring Network | Land | {T}: Add {C}. {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way. | |
Rock Jockey | 2R | Creature — Goblin | You can't cast this spell if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. 3/3 |