Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rix Maadi, Dungeon Palace

· Land

{T}: Add {C}. {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Scarecrow Guide 2Artifact Creature — Scarecrow Reach {1}: Add one mana of any color. Activate only once each turn. 2/1
Dangerous Wager 1RInstant Discard your hand, then draw two cards.
Stoke Genius 1RSorcery — Adventure Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)
Shire Scarecrow 2Artifact Creature — Scarecrow Defender {1}: Add one mana of any color. Activate only once each turn. 0/3
Extract the Truth 1BSorcery Choose one — • Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. • Target opponent sacrifices an enchantment.
Bind 1GInstant Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.
Squelch 1UInstant Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.
Drake Haven 2UEnchantment Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
Prognostic Sphinx 3UUCreature — Sphinx Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. 3/5
Mardu Outrider 1BBCreature — Orc Warrior As an additional cost to cast this spell, discard a card. 5/5
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