Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rix Maadi, Dungeon Palace

· Land

{T}: Add {C}. {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Wilson, Majestic Bear 1GGLegendary Creature — Bear Warrior Reach, trample Ward {2} {1}{G}{G}, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery. 5/5
Tin Street Market 4REnchantment — Aura Enchant land Enchanted land has "{T}, Discard a card: Draw a card."
Distended Mindbender 8Creature — Eldrazi Insect Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards. 5/5
Deadhead 3BCreature — Zombie {0}: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards). 3/3
Null Brooch 4Artifact {2}, {T}, Discard your hand: Counter target noncreature spell.
Juggle the Performance 1BRSorcery Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell."
Mind Spike BSorcery Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card.
Cabal Initiate 1BCreature — Human Warlock Discard a card: Cabal Initiate gains lifelink until end of turn. Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard. 2/1
Zenith Seeker 3UCreature — Bird Wizard Flying Whenever you cycle or discard a card, target creature gains flying until end of turn. 2/2
Demotion WEnchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.
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