M:tG card similarity search
GG · Sorcery
Choose one — • Return target permanent card from your graveyard to your hand. • Put your commander into your hand from the command zone. Entwine {2} (Choose both if you pay the entwine cost.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Torment of Venom | 2BB | Instant | Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card. |
| The Eighth Doctor | 4WU | Legendary Creature — Time Lord Doctor | When The Eighth Doctor enters the battlefield, mill three cards. Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." 4/4 |
| Back from the Brink | 4UU | Enchantment | Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery. |
| Volrath's Shapeshifter | 1UU | Creature — Phyrexian Shapeshifter | As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card. 0/1 |
| Mothrider Cavalry | 2WW | Creature — Human Samurai | This spell costs {2} less to cast if you have no creature cards in hand not named Mothrider Cavalry. Flying Other creatures you control get +1/+1. 2/2 |
| Culling Ritual | 2BG | Sorcery | Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. |
| Fungal Plots | 1G | Enchantment | {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card. |
| Goblin Bowling Team | 3R | Creature — Goblin | If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. 1/1 |
| Fierce Empath | 2G | Creature — Elf | When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. 1/1 |
| Mindslicer | 2BB | Creature — Horror | When Mindslicer dies, each player discards their hand. 4/3 |