Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Roaming Ghostlight

3UU · Creature — Spirit

Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. 3/2

Similar cards

Color identity:
NameManaTypeText
Faceless Devourer 2BCreature — Nightmare Horror Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer enters the battlefield, exile another target creature with shadow. When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/1
Ugin's Construct 4Artifact Creature — Construct When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. 4/5
Urgent Necropsy 2BGInstant As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets. Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.
Obelisk of Undoing 1Artifact {6}, {T}: Return target permanent you both own and control to your hand.
Githzerai Monk 4WCreature — Gith Monk Flash Flying Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control. 3/2
Havoc Eater 5RRCreature — Elemental Flying When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way. 3/3
Thwart 2UUInstant You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. Counter target spell.
Sanitarium Skeleton BCreature — Skeleton {2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. 1/2
Ayumi, the Last Visitor 3GGLegendary Creature — Spirit Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.) 7/3
Touch the Spirit Realm 2WEnchantment When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Page 116