M:tG card similarity search
3G · Creature — Beast
At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Soltari Champion | 2W | Creature — Soltari Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn. 2/2 |
Knighthood | 2W | Enchantment | Creatures you control have first strike. |
Grave Pact | 1BBB | Enchantment | Whenever a creature you control dies, each other player sacrifices a creature. |
Wyll of the Celestial Pact | 3RRW | Legendary Creature — Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target creature card from your graveyard to the battlefield. It gains haste. If its mana value is 4 or greater, sacrifice it at the beginning of your next end step. 5/5 |
Pit Fight | 1R/G | Instant | Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) |
Vengevine | 2GG | Creature — Elemental | Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. 4/3 |
Drogskol Shieldmate | 2W | Creature — Spirit Soldier | Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3 |
Shallow Grave | 1B | Instant | Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
Corpse Dance | 2B | Instant | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
Candlegrove Witch | 1W | Creature — Human Warlock | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2 |