M:tG card similarity search
1W · Sorcery — Adventure
Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Name | Mana | Type | Text |
---|---|---|---|
Necrogen Communion | 1B | Enchantment — Aura | Enchant creature you control Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) When enchanted creature dies, return that card to the battlefield under your control. |
Solemn Doomguide | 3BB | Creature — Tiefling Cleric | Flying Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5 |
Minion's Return | 2B | Enchantment — Aura | Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control. |
Mortal Combat | 2BB | Enchantment | At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. |
Shimmerwing Chimera | 3U | Enchantment Creature — Chimera | Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. 3/2 |
Reckless Reveler | 1R | Creature — Satyr | {R}, Sacrifice Reckless Reveler: Destroy target artifact. 2/1 |
Rampaging War Mammoth | 5RR | Creature — Elephant | Trample Cycling {X}{2}{R} ({X}{2}{R}, Discard this card: Draw a card.) When you cycle Rampaging War Mammoth, destroy up to X target artifacts. 9/7 |
Viridian Revel | 1GG | Enchantment | Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card. |
Aether Adept | 1UU | Creature — Human Wizard | When Aether Adept enters the battlefield, return target creature to its owner's hand. 2/2 |
Gutterbones | B | Creature — Skeleton Warrior | Gutterbones enters the battlefield tapped. {1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn. 2/1 |