M:tG card similarity search
1W · Artifact — Equipment
Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1}
Name | Mana | Type | Text |
---|---|---|---|
Primal Forcemage | 2G | Creature — Elf Shaman | Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. 2/2 |
Cartouche of Zeal | R | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. |
Hammerhand | R | Enchantment — Aura | Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. |
The Hunter | Hero | {T}: Target creature you control gets +1/+1 until end of turn. | |
Archpriest of Iona | W | Creature — Human Cleric | Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. */2 |
Fit of Rage | 1R | Sorcery | Target creature gets +3/+3 and gains first strike until end of turn. |
Kindled Fury | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. |
Precise Strike | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. |
Rise to the Challenge | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
Seize the Initiative | W | Instant | Target creature gets +1/+1 and gains first strike until end of turn. |