M:tG card similarity search
2U · Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1}
Name | Mana | Type | Text |
---|---|---|---|
Mogg Maniac | 1R | Creature — Goblin | Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker. 1/1 |
Umara Entangler | 1U | Creature — Merfolk Rogue Ally | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1 |
Benthic Criminologists | 4U | Creature — Merfolk Wizard | Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. 4/5 |
Vampire Slayer | 1W | Creature — Human Soldier | Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. 2/2 |
Orcish Cannonade | 1RR | Instant | Orcish Cannonade deals 2 damage to any target and 3 damage to you. Draw a card. |
Shalai and Hallar | 1RGW | Legendary Creature — Angel Elf | Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. 3/3 |
Ignoble Soldier | 2W | Creature — Human Soldier | Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. 3/1 |
Nesting Dovehawk | 3W | Creature — Bird | Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. 2/2 |
Fall of Cair Andros | 2R | Enchantment | Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) {7}{R}: Fall of Cair Andros deals 7 damage to target creature. |
Lorehold Apprentice | RW | Creature — Human Cleric | Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." 2/2 |