Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Robobrain War Mind

3U · Artifact Creature — Robot

Robobrain War Mind's power is equal to the number of cards in your hand. When Robobrain War Mind enters the battlefield, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control. Whenever Robobrain War Mind attacks, you may pay {E}{E}{E}. If you do, draw a card. */5

Similar cards

Color identity:
NameManaTypeText
Immersturm Plane — Valla Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice. Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.
Chronicler of Heroes 1GWCreature — Centaur Wizard When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. 3/3
Entangler 2WWEnchantment — Aura Enchant creature Enchanted creature can block any number of creatures.
Sphere of Safety 4WEnchantment Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Bottle Golems 4Artifact Creature — Golem Trample When Bottle Golems dies, you gain life equal to its power. 3/3
Huntmaster Liger 3WCreature — Cat Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated. 3/4
Airborne Aid 3USorcery Draw a card for each Bird on the battlefield.
Stampeding Elk Herd 3GGCreature — Elk Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. 5/5
Black Vise 1Artifact As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Grunn, the Lonely King 4GGLegendary Creature — Ape Warrior Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn. 5/5
Page 153