Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Roc Hunter

1R · Creature — Human Soldier

Reach 3/1

Similar cards

Color identity:
NameManaTypeText
Dong Zhou, the Tyrant 4RLegendary Creature — Human Soldier When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. 3/3
Park Heights Maverick 2GCreature — Human Soldier Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) Park Heights Maverick can't be blocked by creatures with power 2 or less. Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate. 2/2
Memorial to Glory Land Memorial to Glory enters the battlefield tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Thorn of the Black Rose 3BCreature — Human Assassin Deathtouch When Thorn of the Black Rose enters the battlefield, you become the monarch. 1/3
Rhox Bodyguard 3GWCreature — Rhino Monk Soldier Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard enters the battlefield, you gain 3 life. 2/3
Favored Hoplite WCreature — Human Soldier Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn. 1/2
Palace Jailer 2WWCreature — Human Soldier When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. 2/2
Desperate Castaways 1BCreature — Human Pirate Desperate Castaways can't attack unless you control an artifact. 2/3
Leonin Shikari 1WCreature — Cat Soldier You may activate equip abilities any time you could cast an instant. 2/2
Entrapment Maneuver 3WInstant Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
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