Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rock Badger

4R · Creature — Badger Beast

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 3/3

Similar cards

Color identity:
NameManaTypeText
Skyclave Shade 1BCreature — Shade Kicker {2}{B} Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. 3/1
Peema Aether-Seer 3GCreature — Elf Druid When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able. 3/2
Wormfang Turtle 2UCreature — Nightmare Turtle Beast When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/4
Serene Master 1WCreature — Human Monk Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat. 0/2
Warm Welcome 2GInstant Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.
Flowstone Kavu 2RCreature — Kavu Menace (This creature can't be blocked except by two or more creatures.) {R}: Flowstone Kavu gets +1/-1 until end of turn. 2/3
Emrakul, the Promised End 13Legendary Creature — Eldrazi This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants 13/13
Sunder Shaman RRGGCreature — Giant Shaman Sunder Shaman can't be blocked by more than one creature. Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. 5/5
Kalemne's Captain 3WWCreature — Giant Soldier Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments. 5/5
Nissa's Defeat 2GSorcery Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
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