M:tG card similarity search
GG · Legendary Creature — Elf Druid
{T}: Add {G} for each Forest you control. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Teferi's Isle | Legendary Land | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters the battlefield tapped. {T}: Add {U}{U}. | |
Power Depot | Artifact Land | Power Depot enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1 | |
Wirewood Channeler | 3G | Creature — Elf Druid | {T}: Add X mana of any one color, where X is the number of Elves on the battlefield. 2/2 |
Quirion Elves | 1G | Creature — Elf Druid | As Quirion Elves enters the battlefield, choose a color. {T}: Add {G}. {T}: Add one mana of the chosen color. 1/1 |
Rosheen Meanderer | 3R/G | Legendary Creature — Giant Shaman | {T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}. 4/4 |
Castle Vantress | Land | Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2. | |
Overgrowth | 2G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}. |
Wild Growth | G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. |
Elvish Harbinger | 2G | Creature — Elf Druid | When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color. 1/2 |
Mikokoro, Center of the Sea | Legendary Land | {T}: Add {C}. {2}, {T}: Each player draws a card. |