Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rograkh, Son of Rohgahh

0 · Legendary Creature — Kobold Warrior

First strike, menace, trample Partner (You can have two commanders if both have partner.) 0/1

Similar cards

Color identity:
NameManaTypeText
Marhault Elsdragon 3RRGLegendary Creature — Elf Warrior Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 4/6
Bloodcrusher of Khorne 3RCreature — Demon Knight Trample Devastating Charge — Other creatures you control have trample. 3/3
Dreadhorde Twins 3RCreature — Zombie Jackal Warrior When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. 2/2
Krenko's Enforcer 1RRCreature — Goblin Warrior Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/2
Goblin Spelunkers 2RCreature — Goblin Warrior Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/2
Shu Yun, the Silent Tempest 2ULegendary Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2
Eldrazi Devastator 8Creature — Eldrazi Trample 8/9
Gore-House Chainwalker 1RCreature — Human Warrior Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2/1
Sagu Mauler 4GUCreature — Beast Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Surestrike Trident 2Artifact — Equipment Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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