Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rogue's Passage

· Land

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Similar cards

Color identity:
NameManaTypeText
Guild Thief 1UCreature — Orc Rogue Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — {3}{U}: Guild Thief can't be blocked this turn. 1/1
Dark Banishing 2BInstant Destroy target nonblack creature. It can't be regenerated.
Malice 3BInstant Destroy target nonblack creature. It can't be regenerated.
Fatal Mutation BEnchantment — Aura Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated.
Temple Thief 1BCreature — Human Rogue Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2
Duskmantle Operative 1BCreature — Human Rogue Duskmantle Operative can't be blocked by creatures with power 4 or greater. 2/2
Fatal Blow BInstant Destroy target creature that was dealt damage this turn. It can't be regenerated.
Field of Reality 2UEnchantment — Aura Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand.
Corsairs of Umbar 3UCreature — Human Pirate {2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 3/3
Devourer of Memory UBCreature — Nightmare Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. {1}{U}{B}: Mill a card. 2/1
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