M:tG card similarity search
3BB · Creature — Horror
Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */*
Name | Mana | Type | Text |
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Nessian Asp | 4G | Creature — Snake | Reach {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) 4/5 |
Search for Glory | 2W | Snow Sorcery | Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.) |
Fleet-Footed Monk | 1W | Creature — Human Monk | Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1 |
Howlgeist | 5G | Creature — Spirit Wolf | Creatures with power less than Howlgeist's power can't block it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/2 |
Teyo, Aegis Adept | 2WW | Legendary Planeswalker — Teyo | [+1]: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender." [−2]: Conjure a card named Lumbering Lightshield onto the battlefield. [−6]: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness." Loyalty 4 |
Helix Pinnacle | G | Enchantment | Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. |
Obliterate | 6RR | Sorcery | This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated. |
Nested Shambler | B | Creature — Zombie | When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. 1/1 |
Saddle of the Cavalier | 2G | Artifact — Equipment | Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3} |
Veiled Sentry | U | Enchantment | When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value. |