M:tG card similarity search
2G · Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Jokulmorder | 4UUU | Creature — Leviathan | Trample Jokulmorder enters the battlefield tapped. When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. Jokulmorder doesn't untap during your untap step. Whenever you play an Island, you may untap Jokulmorder. 12/12 |
Minas Tirith | Legendary Land | Minas Tirith enters the battlefield tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn. | |
Need for Speed | R | Enchantment | Sacrifice a land: Target creature gains haste until end of turn. |
Truga Jungle | Plane — Ergamon | All lands have "{T}: Add one mana of any color." Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. | |
Dungeon Descent | Land | Dungeon Descent enters the battlefield tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | |
Roots of Life | 1GG | Enchantment | As Roots of Life enters the battlefield, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. |
Blinding Drone | 1U | Creature — Eldrazi Drone | Devoid (This card has no color.) {C}, {T}: Tap target creature. ({C} represents colorless mana.) 1/3 |
Akroan Mastiff | 3W | Creature — Dog | {W}, {T}: Tap target creature. 2/2 |
Obsidian Charmaw | 3RR | Creature — Dragon | This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4 |
Consuming Aberration | 3UB | Creature — Horror | Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. */* |