M:tG card similarity search
2RR · Sorcery
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Squelching Leeches | 2BB | Creature — Leech | Squelching Leeches's power and toughness are each equal to the number of Swamps you control. */* |
Mercadia's Downfall | 2R | Instant | Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. |
Chime of Night | 1B | Enchantment — Aura | Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. |
Sturmgeist | 3UU | Creature — Spirit | Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */* |
Thelonite Druid | 2G | Creature — Human Cleric Druid | {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. 1/1 |
Land Aid '04 | GG | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land. |
Foul Spirit | 2B | Creature — Spirit | Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2 |
Pangosaur | 2GG | Creature — Dinosaur | Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6 |
Windgrace's Judgment | 3BG | Instant | For any number of opponents, destroy target nonland permanent that player controls. |
Destructive Digger | 2R | Creature — Goblin | {3}, {T}, Sacrifice an artifact or land: Draw a card. 3/2 |