M:tG card similarity search
2RR · Sorcery
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Cemetery Gatekeeper | 1R | Creature — Vampire | First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1 |
Planewide Disaster | Phenomenon | When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.) | |
Walking Atlas | 2 | Artifact Creature — Construct | {T}: You may put a land card from your hand onto the battlefield. 1/1 |
Realmbreaker, the Invasion Tree | 3 | Legendary Artifact | {2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle. |
Fetch Quest | 5GG | Sorcery — Adventure | Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield. |
Revenant | 4B | Creature — Spirit | Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */* |
Acquisitions Expert | 1B | Creature — Human Rogue | When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/2 |
Dark Betrayal | B | Instant | Destroy target black creature. |
Sylvan Safekeeper | G | Creature — Human Wizard | Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1 |
Serene Heart | 1G | Instant | Destroy all Auras. |