Card Codex

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17 May 2024: Card library updated.

Rona, Tolarian Obliterator

· Legendary Creature — Phyrexian Wizard

Trample Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost. 5/5

Similar cards

Color identity:
NameManaTypeText
Towering-Wave Mystic 1UCreature — Merfolk Wizard Whenever Towering-Wave Mystic deals damage, target player mills that many cards. 2/1
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Sword of the Animist 2Legendary Artifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Elesh Norn 2WWLegendary Creature — Phyrexian Praetor Vigilance Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. 3/5
Primal Druid 1GCreature — Human Druid When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 0/3
Renewal 2GSorcery As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Mercenaries 3WCreature — Human Mercenary {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3
Far Wanderings 2GSorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Escape Protocol 1UEnchantment Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Circle of Protection: Black 1WEnchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
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