Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ronin Houndmaster

2R · Creature — Human Samurai

Haste Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Spark Jolt RInstant Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Echo Chamber 4Artifact {4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
East-Mark Cavalier 1WCreature — Human Knight Vigilance Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature. 2/2
Ambergris, Citadel Agent 2RLegendary Creature — Dwarf Cleric Haste Specialize {3} Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards. 3/2
Flux Channeler 2UCreature — Human Wizard Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
Giant Dustwasp 3GGCreature — Insect Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3
Knight of New Alara 2GWCreature — Human Knight Each other multicolored creature you control gets +1/+1 for each of its colors. 2/2
Fires of Yavimaya 1RGEnchantment Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Blitz Hellion 3RGCreature — Hellion Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into their library. 7/7
Fire Bowman RCreature — Human Soldier Archer Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Page 132