M:tG card similarity search
5U · Snow Creature — Serpent
Ronom Serpent can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice Ronom Serpent. 5/6
Name | Mana | Type | Text |
---|---|---|---|
Dispense Justice | 2W | Instant | Target player sacrifices an attacking creature. Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts. |
Roaring Earth | 1G | Enchantment | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. |
Awakening of Vitu-Ghazi | 3GG | Instant | Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. |
Ember Swallower | 2RR | Creature — Elemental | {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Ember Swallower becomes monstrous, each player sacrifices three lands. 4/5 |
Foul Spirit | 2B | Creature — Spirit | Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2 |
Marauding Boneslasher | 2B | Creature — Zombie Minotaur | Marauding Boneslasher can't block unless you control another Zombie. 3/3 |
Excise | XW | Instant | Exile target attacking creature unless its controller pays {X}. |
Aven Trailblazer | 2W | Creature — Bird Soldier | Flying Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. 2/* |
Tromp the Domains | 5G | Sorcery | Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. |
Brave the Wilds | G | Sorcery | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. Search your library for a basic land card, reveal it, put it into your hand, then shuffle. |