M:tG card similarity search
GU · Creature — Plant Horror
{T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard. {G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Twice Upon a Time | 4UU | Sorcery | Cast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time. |
Iridian Maelstrom | WUBRG | Sorcery | Destroy each creature that isn't all colors. |
Brilliant Spectrum | 3U | Sorcery | Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards. |
Scavenger Grounds | Land — Desert | {T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards. | |
Gnarlroot Trapper | B | Creature — Elf Druid | {T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell. {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1 |
Hargilde, Kindly Runechanter | 2WU | Legendary Creature — Human | {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Friends forever (You can have two commanders if both have friends forever.) 2/3 |
Dune Chanter | 2G | Creature — Plant Druid | Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way. 2/3 |
Weaver of Currents | 1GU | Creature — Naga Druid | {T}: Add {C}{C}. 2/2 |
Exert Influence | 4U | Sorcery | Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell. |
Codsworth, Handy Helper | 2W | Legendary Artifact Creature — Robot | Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery. 2/3 |