M:tG card similarity search
4G · Tribal Instant — Treefolk
Destroy target noncreature permanent. If you control a Treefolk, draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Spellgorger Barbarian | 3R | Creature — Human Nightmare Barbarian | When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. 3/1 |
| Volatile Wanderglyph | 1R | Artifact Creature — Golem | Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. 2/2 |
| Vessel of Paramnesia | 1U | Enchantment | {U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card. |
| Setessan Champion | 2G | Creature — Human Warrior | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. 1/3 |
| Desecrate Reality | 7 | Instant | For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield. |
| Kaya, Bane of the Dead | 3W/BW/BW/B | Legendary Planeswalker — Kaya | Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. [−3]: Exile target creature. Loyalty 7 |
| Neyam Shai Murad | 2WB | Legendary Creature — Human Rogue | Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control. 3/3 |
| Research Thief | 4U | Artifact Creature — Moonfolk Wizard | Flash Flying Whenever an artifact creature you control deals combat damage to a player, draw a card. 3/3 |
| The Hippodrome | Plane — Segovia | All creatures get -5/-0. Whenever chaos ensues, you may destroy target creature if its power is 0 or less. | |
| Coastal Piracy | 2UU | Enchantment | Whenever a creature you control deals combat damage to an opponent, you may draw a card. |