M:tG card similarity search
3GG · Creature — Treefolk
When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. 5/4
Name | Mana | Type | Text |
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Restoration Gearsmith | 2WB | Creature — Human Artificer | When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. 3/3 |
Ignorant Bliss | 1R | Instant | Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card. |
Prophetic Bolt | 3UR | Instant | Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. |
Skybeast Tracker | 3G | Creature — Giant Archer | Reach Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/4 |
Fixed Point in Time | Phenomenon | When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.) | |
Glorious Sunrise | 3GG | Enchantment | At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life. |
Celestial Vault | 1W | Artifact | {W}, {T}: Draft a card from Celestial Vault's spellbook and exile it face down. {1}, Sacrifice Celestial Vault: Put each card exiled with Celestial Vault into your hand. |
Nashi, Illusion Gadgeteer | 1BGU | Legendary Creature — Rat Rogue | Menace, Ward {2} When Nashi enters the battlefield, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash. 4/4 |
Blood Artist | 1B | Creature — Vampire | Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1 |
Wheel of Misfortune | 2R | Sorcery | Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. |