Card Codex

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17 May 2024: Card library updated.

Roots of Life

1GG · Enchantment

As Roots of Life enters the battlefield, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Life and Limb 3GEnchantment All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)
Relic Putrescence 2BEnchantment — Aura Enchant artifact Whenever enchanted artifact becomes tapped, its controller gets a poison counter.
Prismatic Boon XWUInstant Choose a color. X target creatures gain protection from the chosen color until end of turn.
Dramatic Rescue WUInstant Return target creature to its owner's hand. You gain 2 life.
Winter's Night RGWWorld Enchantment Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Renounce 1WInstant Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
Gather Specimens 3UUUInstant If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
Surrakar Marauder 1BCreature — Surrakar Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/1
Coward 1RSorcery Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.
Wary Thespian 1GCreature — Cat Druid When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 3/1
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