M:tG card similarity search
1GG · Enchantment
As Roots of Life enters the battlefield, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Look at Me, I'm R&D | 2W | Enchantment | As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number. All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number. |
Abominable Treefolk | 2GU | Snow Creature — Treefolk | Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. */* |
Cartographer | 2G | Creature — Human | When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. 2/2 |
Stoic Builder | 2G | Creature — Human | When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. 2/3 |
Meldweb Strider | 4U | Artifact — Vehicle | Vigilance Meldweb Strider enters the battlefield with an oil counter on it. Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
Glowing Anemone | 3U | Creature — Jellyfish Beast | When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. 1/3 |
Necrogen Censer | 3 | Artifact | Necrogen Censer enters the battlefield with two charge counters on it. {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life. |
Treasure Nabber | 2R | Creature — Goblin Rogue | Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. 3/2 |
Riptide | U | Instant | Tap all blue creatures. |
Tug of War | 4G | Sorcery | Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library. |