M:tG card similarity search
2U · Creature — Merfolk Shaman
You may cast Aura spells with enchant creature as though they had flash. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Vexing Scuttler | 8 | Creature — Eldrazi Crab | Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand. 4/5 |
Soul Bleed | 2B | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. |
Infinite Reflection | 5U | Enchantment — Aura | Enchant creature When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter the battlefield as a copy of enchanted creature. |
Ragemonger | 1BR | Creature — Minotaur Shaman | Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.) 2/3 |
Descendants' Path | 2G | Enchantment | At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library. |
Talent of the Telepath | 2UU | Sorcery | Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one. |
Savage Summoning | G | Instant | This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. |
Aura Graft | 1U | Instant | Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. |
Controlled Instincts | U | Enchantment — Aura | Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. |
Dehydration | 3U | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. |