Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rory Williams

WU · Legendary Creature — Human Soldier

Partner with Amy Pond First strike, lifelink The Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3

Similar cards

Color identity:
NameManaTypeText
Noble Panther 1GWCreature — Cat {1}: Noble Panther gains first strike until end of turn. 3/3
Ohran Yeti 3RSnow Creature — Yeti {2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) 3/3
Kessig Wolf 2RCreature — Wolf {1}{R}: Kessig Wolf gains first strike until end of turn. 3/1
Paladin en-Vec 1WWCreature — Human Knight First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) 2/2
The Tenth Doctor 3URLegendary Creature — Time Lord Doctor Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey — {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.) 3/5
War-Spike Changeling 3RCreature — Shapeshifter Changeling (This card is every creature type.) {R}: War-Spike Changeling gains first strike until end of turn. 3/3
Adorned Pouncer 1WCreature — Cat Double strike Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.) 1/1
Splatter Thug 2RCreature — Human Warrior First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2/2
Shimmering Barrier 1WCreature — Wall Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.) 1/3
Fleeting Spirit 1WCreature — Spirit {W}, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn. Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step. 3/1
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