Card Codex

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17 May 2024: Card library updated.

Rose Noble

3U · Legendary Creature — Human

Ward {2} Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/3

Similar cards

Color identity:
NameManaTypeText
Futurist Spellthief 2UCreature — Moonfolk Wizard Flash When Futurist Spellthief enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/2
Acolyte of Bahamut 1GLegendary Enchantment — Background Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
Horobi, Death's Wail 2BBLegendary Creature — Spirit Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. 4/4
Armorcraft Judge 3GCreature — Elf Artificer When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. 3/3
Deadeye Brawler 2UBCreature — Human Pirate Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card. 2/4
Dragonborn Champion 2RGCreature — Dragon Warrior Trample Whenever a source you control deals 5 or more damage to a player, draw a card. 5/3
Sword Coast Serpent 5UUCreature — Serpent Dragon Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn. 6/6
Secret Plans GUEnchantment Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card.
Batwing Brume 1W/BInstant Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. (Do both if {W}{B} was spent.)
Jabari's Influence 3WWInstant Cast this spell only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
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