Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rosethorn Halberd

G · Artifact — Equipment

When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. Equipped creature gets +2/+1. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Dance of Shadows 3BBSorcery — Arcane Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Queen's Agent 5BCreature — Vampire Scout Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Ferocity of the Wilds 2REnchantment Attacking non-Human creatures you control get +1/+0 and have trample.
Cliffside Lookout WCreature — Kor Scout Ally {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
A Tale for the Ages 1WEnchantment Enchanted creatures you control get +2/+2.
Regal Sliver 3WCreature — Sliver Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch." 3/3
Dwarven Hammer 2RArtifact — Equipment When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3}
Hexgold Sledge 2RArtifact — Equipment For Mirrodin! When Hexgold Sledge enters the battlefield, conjure a card named Goblin Gaveleer onto the battlefield. Equipped creature gets +1/+0. Equip {1}
Bombadil's Song 1GInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Tail Swipe GInstant Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Page 52