M:tG card similarity search
3 · Artifact
Rotating Fireplace enters the battlefield tapped with a time counter on it. {T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace. {4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Name | Mana | Type | Text |
---|---|---|---|
Ixidor's Will | 2U | Instant | Counter target spell unless its controller pays {2} for each Wizard on the battlefield. |
Tura Kennerüd, Skyknight | 2WUU | Legendary Creature — Human Knight | Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3 |
Resistance Squad | 2W | Creature — Human Soldier | When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2 |
Sphinx of Jwar Isle | 4UU | Creature — Sphinx | Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time. 5/5 |
Soldier of the Grey Host | 3W | Creature — Spirit Soldier | Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
Mentor of Evos Isle | 2U | Creature — Bird Wizard | Flying When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying. 2/1 |
Staff of Titania | 2 | Artifact — Equipment | Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip {3} |
Consign to Dust | 2G | Instant | Strive — This spell costs {2}{G} more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments. |
Ferropede | 3 | Artifact Creature — Insect | Ferropede can't be blocked. Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. 1/1 |
Dimir Charm | UB | Instant | Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard. |