Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Roughshod Mentor

5G · Creature — Giant Warrior

Green creatures you control have trample. 5/4

Similar cards

Color identity:
NameManaTypeText
Maelstrom Wanderer 5GURLegendary Creature — Elemental Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/5
Akiri, Fearless Voyager 1RWLegendary Creature — Kor Warrior Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn. 3/3
Symbiotic Elf 3GCreature — Elf When Symbiotic Elf dies, create two 1/1 green Insect creature tokens. 2/2
Tuktuk Rubblefort 2RCreature — Wall Defender, reach Creatures you control have haste. 0/3
Really Epic Punch 1GSorcery Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
Death Pit Offering 2BBEnchantment When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.
Hatchet Bully 3RCreature — Goblin Warrior {2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target. 3/3
Crossbow Ambush GInstant Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Bonescythe Sliver 3WCreature — Sliver Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.) 2/2
Tattermunge Witch 1R/GCreature — Goblin Shaman {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1
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