Card Codex

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17 May 2024: Card library updated.

Rousing Refrain

3RR · Sorcery

Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Desolate Mire Land {1}, {T}: Add {W}{B}.
Dimir Signet 2Artifact {1}, {T}: Add {U}{B}.
Drake-Skull Cameo 3Artifact {T}: Add {U} or {B}.
Ferrous Lake Land {1}, {T}: Add {U}{R}.
Golgari Signet 2Artifact {1}, {T}: Add {B}{G}.
Great Furnace Artifact Land {T}: Add {R}.
Gruul Signet 2Artifact {1}, {T}: Add {R}{G}.
Hengegate Pathway Land {T}: Add {W}.
Mistgate Pathway Land {T}: Add {U}.
Izzet Signet 2Artifact {1}, {T}: Add {U}{R}.
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