M:tG card similarity search
2W · Creature — Elf Scout
When Roving Harper enters the battlefield, draw a card. 2/2
Name | Mana | Type | Text |
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Silt Crawler | 2G | Creature — Beast | When Silt Crawler enters the battlefield, tap all lands you control. 3/3 |
Azorius Herald | 2W | Creature — Spirit | Azorius Herald can't be blocked. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. 2/1 |
Secret Plans | GU | Enchantment | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |
Scion of Halaster | 1B | Legendary Enchantment — Background | Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card." |
Capashen Standard | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice Capashen Standard: Draw a card. |
A-Geological Appraiser | 3RR | Creature — Human Artificer | When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 3/2 |
Laquatus's Creativity | 4U | Sorcery | Target player draws cards equal to the number of cards in their hand, then discards that many cards. |
Farsight Mask | 5 | Artifact | Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. |
Topography Tracker | 2G | Creature — Merfolk Scout | When Topography Tracker enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") If a creature you control would explore, instead it explores, then it explores again. 2/2 |
Mentor of the Meek | 2W | Creature — Human Soldier | Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. 2/2 |